HOW RESPONDER COMPETE         
 
 After an opening in first or second position if opponent interfere there some standards bids in 2/1 system where Responder may inform his hand to Opener and here we will discuss some of these Responder’s bids:
 
 PART 1/3 – RESPONDER HAVING LESS THAN 10 HCP
 
 1- Suppose Responder has:
♠xx ♥xx ♦AQJ10xx ♣J10x and bidding goes:
 a) Opener Overcaller Responder
        1
♥         1♠            3♦ <= less than 10 hcp and good 6♦ cards
 
 b) Opener Overcaller Responder
        1
♥         2♣            3♦ <= less than 10 hcp and good 6♦ cards
 
 c) Opener Overcaller Responder
        1
♥        double     2♣ <= no redouble, less than 10 hcp, transfer to 2♦
the transfer allow the more strong hand receive the lead and Responder may also inform his partner that he has support!

 d) Opener Overcaller Responder
        1
♠        double     2♣ <= no redouble, less than 10 hcp, transfer to 2♦
 
 e) Opener Overcaller Responder
        1
♥         2♠           double <= 4♦+4♣+ or 7-9 hcp and long minor suit
after partner opening and a overcall occurs the double is to inform Opener that Responder has the other two suits and this do not define the Responder strength but shows not a hand up to 10 hcp. But if Responder bids again he is bidding a long suit and his hand is weak.
         ?
       2NT       pass         3
♦ <= sign-off
        3
♣        pass         3♦ <= sign-off
        3
♦        pass         pass
        3
♦        3♠            4♦ <= sign-off     
        3
♥        pass         pass
 
 f)  Opener Overcaller Responder
       1
♠         2♥            double <= 4♦+4♣+ or 7-9 hcp and long minor suit
         ?
       2
♠        pass          3♦ <= sign-off
      2nt        pass          3
♦ <= sign-off
       3
♣        pass          3♦ <= sign-off
       3
♦        pass          pass
       3
♦        3♥              4♦ <= sign-off
 --------------------------------------------------------------------------------
 
 2- Suppose Responder has:
♠xx ♥AQJ10xx ♦x ♣J10x and bidding goes: 
 g) Opener Opponent Responder Overcaller
      1
♠         pass         1NT             2♦
      pass      pass         3
♥ <= invitation to 4♥ shows 6/7 cards and 9/11 hcp
Why Responder didn’t bid 2♥? Because in 2/1, 2♥ after 1♠ opening need 12+ hcp
 
 h) Opener Overcaller Responder Opponent
      1
♠          2♣/2♦      double*      3♣/3♦ <= support
     pass        pass         3
♥ <= sign-off       * means less than 10 hcp
 
 i) Opener Overcaller Responder Opponent
      1
♠          2♣/2♦      double        pass
     pass        pass         3
♥ <= invitation to 4♥ (if 2♥ then sign-off)
 ---------------------------------------------------------------------------------
 
 3- Suppose Responder has:
♠xx ♥KQJxxx ♦x ♣J10xx and bidding goes: 
 j) Opener Opponent Responder Overcaller
      1
♠         pass         1NT             2♦
      pass      pass         2
♥ <= sign-off
 
 k) Opener Opponent Responder Overcaller
      1
♠         pass         1NT             3♦
      pass      pass         3
♥ <= sign-off
 
 ==============================================
 
 PART 2/3 – RESPONDER HAVING 10-11 HCP
 
 When Responder has support to Opener's major after the interference the priority is inform partner about invitation hand with 10-11 hcp. Not necessarily bid another suit and after support partner because this may confuse Opener: may seems slam interest or 2 cards support? So cuebid is the appropriate way to inform the invitation.
 

4)  Suppose Responder has: ♠10xx ♥AQJ10x ♦xx ♣K10x and bidding goes:
 l) Opener Overcaller Responder
        1
♠         2♦           3♦ <= 3♠ cards support 10-11 hcp
         ?
        3
♠ <= minimum opening 12-13 hcp - Responder should pass
       3NT <= strong opening 18-19 hcp - Responder may pass
        4
♣ <= asking for cuebid - Responder may cuebid 4♥
        4
♠ <= good opening 14+ hcp - Responder must pass
 
 m) Opener Overcaller Responder
        1
♦        1♠              2♥+ and 10+ hcp one-round force
         ?
       2NT      pass           pass
        3
♣       pass           pass <= without support game is difficult
        3
♦       pass           pass <= maybe a misfit hand
        3
♥       pass           pass <= Opener has minimum hand
        3
♠       pass            4♣    <= Opener splinter shows slam interesting
        4
♥       pass           pass <= Opener has good hand
 
 n) Opener Overcaller Responder
        1
♣       2♠             3♥ or double <= difficult decision but double followed
         ?                                                     by 4
♥ is a good bid to avoid overbid
       2NT     pass          pass
        3
♣      pass          pass
        3
♦      pass           3♥
        3
♥      pass           4♥
        4
♥      pass          pass
 
 ===============================================
 
 PART 3/3 – RESPONDER HAVING 12+ HCP
 
 When partner opens and opponent interfere making Responder's bid be at level 2 or 3 if Responder double this shows 8-11 hcp but if Responder bids then this must be GF with 12+ hcp. In case Responder double to show 4 cards in the other major and after cuebid this is GF.
 
 5)  Suppose Responder has:
♠10x ♥AKJ10x ♦xx ♣KQ10x
 and bidding goes:
 o) Opener Overcaller Responder
        1
♠         3♦            3♥+ denies 3♠ cards
         ?
        3
♠                 =>   4♠
       3NT                =>  pass
        4
♣                 =>   5♣
        4
♦                 =>   4♥
        4
♥                 =>  pass
 
 p) Opener Overcaller Responder Advancer
        1
♣        1♠             2♥             3♠
       pass     pass          4
♣  <= not GF because there are 2 Spades losers
         ?
       pass <= also 2 Spades losers
        4
♥   <= ♥Qx or xxx with minimum
        5
♣   <= singleton Spades with minimum 5♣+ cards and ♦ control
 
 6)  Suppose Responder has:
♠x ♥AKJx ♦Kxx ♣KQ10xx and bidding goes:
After partner opening in a minor if Overcall is in Spades a double by Responder promises 4
♥ cards and may have 5♥ or 6♥ if Responder bids Hearts at level 3 as a sign-off bid.
 q) Opener Overcaller Responder Advancer
        1
♣        2♠            double       3♠
       pass     pass          4
♠  <= GF singleton Spades or Ace/void
         ?
       4NT <= need 2 aces to try Slam
        5
♣ <= only one ace
 
 r) Opener Overcaller Responder Advancer
        1
♣       1♠            double       2♠
        3
♥      pass          3♠  <= GF singleton Spades or Ace/void
         ?
        4
♣      <= need 2 Aces to cuebid so Responder should bid 4NT
                       and using RKC1430 if Opener response is 5
♠ then 6♥
                       and if response is 5
♥ (no Q♥) then pass
        4
♥      <= only one ace minimum so Responder should pass       
 
 ==============================================